5-level Transmutation
If the target fails a Charisma saving throw, it and its equipment are frozen solid, becoming a physically inert statue of ice. The creature is effectively paralyzed, but its mental activity does not cease and signs of life are detectable; the creature still breathes and its heart continues to beat, though both happen so slowly as to be almost imperceptible. If the ice statue is broken or damaged while frozen, the creature will have matching damage or injury when returned to its original state. Dispel magic can’t end this spell, but it can allow the target to speak (but not move or cast spells) for 1 round per the spell slot used. Greater restoration or more potent magic is needed to free a creature from the ice. At the end of each of its turns, the target can make another Charisma saving throw. On a success, the spell ends on the target.
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!