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Gorthak Half-Man in Dungeons & Dragons 5e

Gorthak Half-Man

Medium Half-Orc Warlord , Lawful Evil

Armor Class 19
Hit Points 140 (13d8 + 36)
Speed 40ft

STR
18 +4
DEX
16 +3
CON
19 +4
INT
15 +2
WIS
13 +1
CHA
9 -1

Saving Throws Str +8, Con +10, Wis +4
Skills Intimidation +11, Survival +4, Perception +6, Athletics +6
Damage Resistances bludgeoning, piercing, slashing, poison
Condition Immunities frightened, charmed
Senses darkvision 60 ft., passive perception 14
Languages Common, Orcish
Challenge 9




Savage Attack. When you score a critical hit with a melee weapon attack, you can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit. Gorthak's critical hit range 19-20.   Vengeful Tracker. Gorthak's hatred of his opponent causes him to track down those he has engaged in combat.  If damaged by an opponent Gorthak knows the location of the opponent who damaged him as long as they are within 80ft of him.   Inspiring Rage /2. As a bonus action Gorthak can rage for 10 rounds.  When he rages all allies within 60ft gain advantage for the next 3 rounds on attacks and saving throws.  Gorthak also gains these advantages.


Actions

Multiattack. Gorthak makes two battleaxe attacks.   Battleaxe. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 16 (1d8 +12). If the target is a creature, it must succeed a DC 14 Constitution check or become lacerated until the end of the creature's next turn.  While lacerated the creature gains disadvantage on all attacks and strength checks.

Reactions

Parry. Gorthak adds 2 to his AC against one melee attack that would hit it.  To do so, Gorthak must see the attacker and be wielding his battleaxe.   Unbridled Fury. In response to being hit by a melee attack, Gorthak can make one melee weapon attack with advantage against the attacker.


 

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