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Infusion: boots of the winding Path in Dungeons & Dragons 5e

Infusion: boots of the winding Path

0-level (Cantrip) Abjuration (ritual)

Casting Time 1 hour
Range N/A
Duration Until dispelled
Components Infusion
Materials boots

This infusion allows you to infuse any pair of boots to gain the following bonus.   While wearing these boots, a creature can teleport up to 15 feet as a bonus action to an unoccupied space the creature can see. The creature must have occupied that space at some point during the current turn.

Class(es): Artificer

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