| +2 | Strength |
| +0 | Dexterity |
| +3 | Constitution |
| -1 | Intelligence |
| +5 | Wisdom |
| +1 | Charisma |
| +0 | Acrobatics |
| +3 | Animal Handling |
| -1 | Arcana |
| +4 | Athletics |
| -1 | Deception |
| -1 | History |
| +5 | Insight |
| -1 | Intimidation |
| -1 | Investigation |
| +5 | Medicine |
| -1 | Nature |
| +3 | Perception |
| -1 | Performance |
| -1 | Persuasion |
| -1 | Religion |
| +0 | Sleight of Hands |
| +0 | Stealth |
| +5 | Survival |
| Mace | [+2] | [1d6+0] | bludgeoning |
|---|---|---|---|
| Dagger | [+4] | [1d4+2] | piercing |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.