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Projected Attack in Dungeons & Dragons 5e

Metabot's Manual of Magical Maneuvers

Projected Attack

3-level Evocation

Casting Time 1 action
Range 5ft
Duration Instantaneous
Components V, M
Materials any weapon

As part of the action used to cast this spell, you must make a melee weapon attack against one creature or location within the spell's range. Depending on the damage the weapon deals, the spell has a different effect:

  • Slashing. A crescent of energy races from the attack, and each creature in a 30-foot cone (oriented as you choose) in the direction of the target must make a Dexterity saving throw.
  • Piercing. A pure beam of energy streams from the attack, and each creature in a 60-foot line, 5 foot wide line must make a Dexterity saving throw.

Bludgeoning. Explosive energy emanates from the attack, and each creature other than you within 10 feet of the target must make a Dexterity saving throw.
On a failed save, creatures take 2d10 radiant damage, are pushed back 10 feet from the target of your attack, and fall prone. A creature that is hit with your attack has disadvantage on the save, and on failed save takes 2d10 radiant damage, is pushed back 10 feet from you and falls prone.
 

Class(es): Paladin, Warlock, Wizard

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