| +4 | Strength |
| +0 | Dexterity |
| +5 | Constitution |
| +0 | Intelligence |
| +0 | Wisdom |
| +4 | Charisma |
| +0 | Acrobatics |
| +0 | Animal Handling |
| +0 | Arcana |
| +4 | Athletics |
| +4 | Deception |
| +0 | History |
| +2 | Insight |
| +6 | Intimidation |
| +0 | Investigation |
| +0 | Medicine |
| +0 | Nature |
| +2 | Perception |
| +4 | Performance |
| +4 | Persuasion |
| +0 | Religion |
| +0 | Sleight of Hands |
| +0 | Stealth |
| +0 | Survival |
| Longsword | 1d20+4 | 1d8 |
|---|---|---|
| Handaxe | 1d20+4 | 1d6 |
| Handaxe | 1d20+4 | 1d6 |
| *Longsword Versatile | ||
| * Handaxe Light, thrown (range 20/60) | ||
| * Handaxe Light, thrown (range 20/60) |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Languages. Common, Infernal
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.