| +4 | Strength |
| +1 | Dexterity |
| +2 | Constitution |
| -2 | Intelligence |
| +2 | Wisdom |
| +4 | Charisma |
| +1 | Acrobatics |
| +0 | Animal Handling |
| -2 | Arcana |
| +6 | Athletics |
| +2 | Deception |
| -2 | History |
| +2 | Insight |
| +4 | Intimidation |
| -2 | Investigation |
| +0 | Medicine |
| -2 | Nature |
| +2 | Perception |
| +2 | Performance |
| +4 | Persuasion |
| -2 | Religion |
| +1 | Sleight of Hands |
| +1 | Stealth |
| +2 | Survival |
| Mithral Halberd | 1d20+6 | 1d10+4 Slashing |
|---|---|---|
| Heavy Crossbow. | 1d20+3. | . 1d10 Piercing |
| Mace. | . 1d20+6. | . 1d6+4. Bludgeoning |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.