Build and run your Dungeons & Dragons 5e campaign on World Anvil!

START NOW

Lemon

Necromancer (Wizard) 7 Class & Level
Artisan Guild of Cooks & Bakers Background
Human Race
Chaotic Good Alignment

Strength 8
-1
Dexterity 12
+1
constitution 10
+0
intelligence 16
+3
wisdom 14
+2
charisma 14
+2
Total Hit Dice
Hit Die
1d6+0
+3 proficiency bonus
-1 Strength
+1 Dexterity
+0 Constitution
+6 Intelligence
+5 Wisdom
+2 Charisma
saving throws
+1 Acrobatics
+2 Animal Handling
+6 Arcana
-1 Athletics
+2 Deception
+2 History
+5 Insight
+5 Intimidation
+3 Investigation
+5 Medicine
+3 Nature
+2 Perception
+2 Performance
+5 Persuasion
+3 Religion
+1 Sleight of Hands
+1 Stealth
+2 Survival
skills Arcana Insight Intimidation Medicine Persuasion
  proficiencies

 
11
Armor Class
30
Hit Points
+1
Initiative
30
Speed
Attacks
Inspiration: 1

[Language: Common, Infernal (Devil's Speak), Dwarvish]
[Armor: None]
[Weapons: Dagger, Dart, Sling, Quarterstaff, Light Crossbow]
[Tools: Cook's Utensils]
Proficiences
Spell Attack: 6 +1
Spell DC: 14 +1
Spell Slots: [4, 3, 3, 1]

Cantrips:
[Chill Touch]
[Prestidigitation]
[Minor Illusion]
[Message]
[Light]
[Vicious Mockery]

Level 1:
[Find Familiar (Bat)]
[False Life]
[Ray of Sickness]
[Expeditious Retreat]
[Mage Armour]
[Disguise Self]
[Dissonant Whispers (uses CHA, 1 use per Longrest)]
[Shield]
[Comprehend Languages]
[Chromatic Orb]
[Detect Magic]

Level 2:
[Knock]
[Flaming Sphere]
[Scorching Ray]

Level 3:
[Fire Ball]
[Animate Dead]

Level 5:
[Blood Contract <Olve>]
Spellcasting
[Co-Owner of the cafe "Strawberry Lemon Blend"]
["Power of Friendship" Cane (applies Animate Dead on fallen friends or allies) <Olve>]
[Gnomish Wizard books: "Don't touch me: Abjuration" <Eric>]
[Aged Healing Potion? <Eric>]
[The Eye of Lemon <Flo>]
[Random Notes of a Necromancer <Eric>]
[Staff of the dead Chicken +1: As an action: cast Animate Dead (no spellslot, pay in life (1 to 1 her, min 5)), Commune (telepathic): Outer thing?]
Equipment

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

[block: Undead Thralls: Biscuit [wears Mythrill Armour]]

The statblocks of your class features

[Arcane Recovery] On Short Rest: Recover (Wizard 43Lv / 2 rounded up) worth of Spell Slots Level 1-5 [Arcane Tradition: Necromancy] [Necromancy Savant] Gold & Time copying Necromancy Spells halved [Undead Thralls] When the necromancer casts animate dead]
[block: as appropriate. Undead created by the necromancer have an additional 9 hp and a +3 to their weapon damage rolls. [Grim Harvest] Once per turn if own spell killed Non-undead]
[block: Non-construct: Recover Hitpoints worth (Spell used level * 2 or Necromancy Spell level used * 3) [Lucky] 3 Lucky Points per Longrest with: Use Luckypoint]

Statblocks for your familiars, mounts etc.

Biscuit

Class & Level
Background
Skeleton Race
Lawful Evil Alignment

Strength 10
+0
Dexterity 14
+2
constitution 15
+2
intelligence 6
-2
wisdom 8
-1
charisma 5
-3
Total Hit Dice
Hit Die
1d+2
+0 proficiency bonus
+0 Strength
+2 Dexterity
+2 Constitution
-2 Intelligence
-1 Wisdom
-3 Charisma
saving throws
+3 Acrobatics
-1 Animal Handling
-2 Arcana
+0 Athletics
-3 Deception
-2 History
-1 Insight
-3 Intimidation
-2 Investigation
-1 Medicine
-2 Nature
-1 Perception
-3 Performance
-3 Persuasion
-2 Religion
+2 Sleight of Hands
+2 Stealth
-1 Survival
skills

 
13
Armor Class
19
Hit Points
+2
Initiative
30
Speed
NameTypeAttackDamage
ShortswordMelee Weapon 1d20+7 1d6+5
ShortbowRanged (80/320ft) 1d20+7 1d6+5
Attacks
Biscuit
[Skeleton, Medium Undead, Lawful Evil]
HP: 19 {13+Lemon's Level}
AC: 13 {13+Mithral Armor}
Speed: 30
[STR 10  , DEX 14 (2), CON 15 (2), INT 6 (-2), WIS 8 (-1), CHA 5 (-3)]
Vulnerable: Bludgeoning
Damage Immunity: Poison
Condition Immunity: Exhausted, Poisoned
Senses: Darkvision (60)
[Shortsword: Melee Weapon Attack, +4 {4+Lemon's Proficiency} to hit, one target, 1d6+5 {2+Lemon's Proficiency} piercing damage]
[Shortbow: Ranged Attack, +4 {4+Lemon's Proficiency} to hit, one target, 80/320ft range, 1d6+5 {2+Lemon's Proficiency} piercing damage]
Proficiences

Heroes Enabled

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


World Anvil: The Ultimate Worldbuilding Toolset & RPG Campaign Manager

Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

  • Speed up prep with a whole library of community statblocks you can copy (and edit!)
  • Enthrall your players with interactive maps, timelines, and a whole wiki of your world
  • Keep track of NPCs, PC character sheets, monster stats, treasure, journals, notes and more
  • Quickly look up essential info with session notes, campaign map markers, and bookmarked lore at your fingertips
  • Build your own campaign setting, or expand a prewritten campaign, with expertly created worldbuilding templates and prompts
  • Control who sees what in your worldbuilding wiki with secrets and subscriber groups
  • Collaborate with players and GMs to build the campaign setting of your dreamsĀ 
  • NEVER lose your notes!

GET STARTED TODAY!

Take the first step. Create your account. Your world and characters await!

100+ RPG systems