| +5 | Strength |
| +4 | Dexterity |
| +3 | Constitution |
| +4 | Intelligence |
| +3 | Wisdom |
| +1 | Charisma |
| +2 | Acrobatics |
| +5 | Animal Handling |
| +4 | Arcana |
| +5 | Athletics |
| +1 | Deception |
| +4 | History |
| +3 | Insight |
| +3 | Intimidation |
| +6 | Investigation |
| +3 | Medicine |
| +4 | Nature |
| +3 | Perception |
| +1 | Performance |
| +1 | Persuasion |
| +4 | Religion |
| +2 | Sleight of Hands |
| +2 | Stealth |
| +5 | Survival |
| Harpoon | Range: 20/60 | Hit/DC: +5 | Damage: 1d6+3 | Thrown (range 20/60), versatile (1d8), named "Stacy". |
|---|---|---|---|---|
| Crossbow, Light | Range: 80(320) | Hit/DC: +4 | Damage: 1d8+2 | Simple, Ammunition, Loading, Range, Two-Handed, Range (80/320). |
| Dagger | Range: 20(60) | Hit/DC: +5 | Damage: 1d4+3 | Simple, Finesse, Light, Thrown, Range (20/60), Hidden in the left boot. |
| Rapier | Range: 5ft | Hit/DC: +5 | Damage: 1d8+3 | Martial, Finesse, Named "Marcia". |
| Net | Range: (5/15) | Hit/DC: +5 | Damage: | Martial, Special, Thrown, Range (5/15) |
| Unarmed Strike | Range: 5ft | Hit/DC: +5 | Damage: 4 | paunch. |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
DnD 5e SRD SRD
Melee Weapon Finesse Common
| Type | Damage | Damage | Range | Properties |
|---|---|---|---|---|
| Martial | 1d8 | Piercing | Finesse |
Cost: 25 gp Weight: 2 lb
The statblocks of your class features
| Dice 1d6 | Trait |
| 1 | I’m dauntless in the face of adversity. |
| 2 | Threaten my friends, threaten me. |
| 3 | I stay on alert so others can rest. |
| 4 | People see an animal and underestimate me. I use that to my advantage. |
| 5 | I have a knack for showing up in the nick of time. |
| 6 | I put my friends’ needs before my own in all things. |
| Dice 1d6 | Flaw |
| 1 | If there’s food left unattended, I’ll eat it. |
| 2 | I growl at strangers, and all people except my ranger are strangers to me. |
| 3 | Any time is a good time for a belly rub. |
| 4 | I’m deathly afraid of water. |
| 5 | My idea of hello is a flurry of licks to the face. |
| 6 | I jump on creatures to tell them how much I love them. |
| Deep Stalker Spells | |
|---|---|
| Ranger Level | Spells |
| 3rd | Disguise Self |
| 5th | Rope Trick |
| 9th | Glyph of Warding |
| 13th | Greater Invisibility |
| 17th | Seeming |
| Spell | Slots | per | Spell | Level | ||||
| Level | Proficiency Bonus | Features | Spells Known | 1st | 2nd | 3rd | 4th | 5th |
| 1st | +2 | Favored Enemy, Natural Explorer | — | — | — | — | — | — |
| 2nd | +2 | Fighting Style, Spellcasting | 2 | 2 | — | — | — | — |
| 3rd | +2 | Primeval Awareness, Ranger Conclave | 3 | 3 | — | — | — | — |
| 4th | +2 | Ability Score Improvement | 3 | 3 | — | — | — | — |
| 5th | +3 | Ranger Conclave feature | 4 | 4 | 2 | — | — | — |
| 6th | +3 | Greater Favored Enemy | 4 | 4 | 2 | — | — | — |
| 7th | +3 | Ranger Conclave feature | 5 | 4 | 3 | — | — | — |
| 8th | +3 | Ability Score Improvement, Fleet of Foot | 5 | 4 | 3 | — | — | — |
| 9th | +4 | — | 6 | 4 | 3 | 2 | — | — |
| 10th | +4 | Hide in Plain Sight | 6 | 4 | 3 | 2 | — | — |
| 11th | +4 | Ranger Conclave feature | 7 | 4 | 3 | 3 | — | — |
| 12th | +4 | Ability Score Improvement | 7 | 4 | 3 | 3 | — | — |
| 13th | +5 | — | 8 | 4 | 3 | 3 | 1 | — |
| 14th | +5 | Vanish | 8 | 4 | 3 | 3 | 1 | — |
| 15th | +5 | Ranger Conclave feature | 9 | 4 | 3 | 3 | 2 | — |
| 16th | +5 | Ability Score Improvement | 9 | 4 | 3 | 3 | 2 | — |
| 17th | +6 | — | 10 | 4 | 3 | 3 | 3 | 1 |
| 18th | +6 | Feral Senses | 10 | 4 | 3 | 3 | 3 | 1 |
| 19th | +6 | Ability Score Improvement | 11 | 4 | 3 | 3 | 3 | 2 |
| 20th | +6 | Foe Slayer | 11 | 4 | 3 | 3 | 3 | 2 |
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
+2 permanent AC
Loss of all need to rest, sleep or eat
Ability to cast mending at will
A short rest will need 40 scrap to repair some damage(repairs will take one day)
A long rest will need 50scrap and oil (the player needs to stay inactive for a week to fully recover)
Languages. Common
Statblocks for companions, followers and other allies.
Statblocks for your spells.
SRD
0-level (Cantrip) Transmutation
Statblocks for your Trinkets, businesses, building, castles, empires.
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