History:
A salamander type species. They live alongside the Testia in peace. They are also a peaceful people who has the ability to breath fire or water depending on the sub-species. Both species are resistant to fire.
Flame subspecies:
Basic information:
Anatomy: They are large biped salamanders that have two fingers and a thumb on each hand. They are red/ orange with dark spots on their back.
Age and growth rate: They can live for up to 400 years and reach adulthood at 84 years.
Diet: They are omnivores.
Additional Information:
Geography: Native to the city of Grabdus, but can be found in tribes around the ocean as well as living in cities on land.
Alignment: They lean to good alignments due to their pacifist nature.
Size: 4-5 ft
Oceanic: Capable of seeing underwater due to living in the ocean for many centuries.
Slimy: They can easily slip out of any binds.
Flame Pinglanus: Resistant to fire and frost damage.
Last resort: Can shoot flames from their throat that does 1d10 damage. Opponent must fail a dex saving throw for it to hit. The user must make a Con saving through (DC 10) If failed, then they take 1d8 damage.
Water Subspecies:
Basic information:
Anatomy: They are large biped salamanders that have two fingers and a thumb on each hand. They are blue/ aqua with dark spots on their back.
Age and growth rate: They can live for up to 400 years and reach adulthood at 84 years.
Diet: They are omnivores.
Additional Information:
Geography: Native to the city of Grabdus, but can be found in tribes around the ocean as well as living in cities on land.
Alignment: They lean to good alignments due to their pacifist nature.
Size: 4-5 ft
Oceanic: Capable of seeing underwater due to living in the ocean for many centuries.
Slimy: They can easily slip out of any binds.
Water Pinglanus: Resistant to fire damage.
Last resort: Can shoot a jet of water from their throat that does 1d10 damage and knocks over their opponent. Opponent must fail a dex saving throw for it to hit. The user must make a Dex saving through (DC 10) If failed, then they fall backwards and do not hit target.
Languages. Common, Elvish, Draconic.
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