Build and run your Dungeons & Dragons 5e campaign on World Anvil!

START NOW

Pinglanus

Ability Score Increase +1 dex, +1 con
Size Small
Speed 25ft. doubled in water.

History:

A salamander type species. They live alongside the Testia in peace. They are also a peaceful people who has the ability to breath fire or water depending on the sub-species. Both species are resistant to fire.  

Flame subspecies:

  Basic information:   Anatomy: They are large biped salamanders that have two fingers and a thumb on each hand. They are red/ orange with dark spots on their back.   Age and growth rate: They can live for up to 400 years and reach adulthood at 84 years.   Diet: They are omnivores.   Additional Information:   Geography: Native to the city of Grabdus, but can be found in tribes around the ocean as well as living in cities on land.   Alignment: They lean to good alignments due to their pacifist nature.   Size: 4-5 ft   Oceanic: Capable of seeing underwater due to living in the ocean for many centuries.   Slimy: They can easily slip out of any binds.   Flame Pinglanus: Resistant to fire and frost damage.   Last resort: Can shoot flames from their throat that does 1d10 damage. Opponent must fail a dex saving throw for it to hit. The user must make a Con saving through (DC 10) If failed, then they take 1d8 damage.  

Water Subspecies:

  Basic information:     Anatomy: They are large biped salamanders that have two fingers and a thumb on each hand. They are blue/ aqua with dark spots on their back.   Age and growth rate: They can live for up to 400 years and reach adulthood at 84 years.   Diet: They are omnivores.   Additional Information:   Geography: Native to the city of Grabdus, but can be found in tribes around the ocean as well as living in cities on land.   Alignment: They lean to good alignments due to their pacifist nature.   Size: 4-5 ft   Oceanic: Capable of seeing underwater due to living in the ocean for many centuries.   Slimy: They can easily slip out of any binds.   Water Pinglanus: Resistant to fire damage.   Last resort: Can shoot a jet of water from their throat that does 1d10 damage and knocks over their opponent. Opponent must fail a dex saving throw for it to hit. The user must make a Dex saving through (DC 10) If failed, then they fall backwards and do not hit target.
 

Languages. Common, Elvish, Draconic.


World Anvil: The Ultimate Worldbuilding Toolset & RPG Campaign Manager

Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

  • Speed up prep with a whole library of community statblocks you can copy (and edit!)
  • Enthrall your players with interactive maps, timelines, and a whole wiki of your world
  • Keep track of NPCs, PC character sheets, monster stats, treasure, journals, notes and more
  • Quickly look up essential info with session notes, campaign map markers, and bookmarked lore at your fingertips
  • Build your own campaign setting, or expand a prewritten campaign, with expertly created worldbuilding templates and prompts
  • Control who sees what in your worldbuilding wiki with secrets and subscriber groups
  • Collaborate with players and GMs to build the campaign setting of your dreamsĀ 
  • NEVER lose your notes!

GET STARTED TODAY!

Take the first step. Create your account. Your world and characters await!

100+ RPG systems