Circle of Dragons
Hit Points
Hit Dice: d8 per Circle of Dragons level
Hit Points at first Level:
Hit Points at Higher Levels:
Proficiences
Armor:
Weapons:
Tools:
Saving Throws:
Skills:
Overview & Creation
Druids who worship the Three Dragons often are granted powers that specifically fit with the tenants of the Draginic Faith. Here is a template that models the types of powers such a druid might gain at different levels.
Class Features
Druid class features.
Spellcasting
The following spells are added to the list of Druid spells available to you: Illusory Dragon
Subclass Options
Limited Dragon forms
When you take choose this circle at 2nd level, you gain the ability to use your Wildshape action to turn into a Faerie Dragon or Pseudodragon. Roll a d8 to determine the type of dragon you Wildshape into, as noted in the following table.
1 |
Pseudodragon |
2 |
Red Faerie Dragon |
3 |
Orange Faerie Dragon |
4 |
Yellow Faerie Dragon |
5 |
Green Faerie Dragon |
6 |
Blue Faerie Dragon |
7 |
Indigo Faerie Dragon |
8 |
Violet Faerie Dragon |
Draconic resistance. Starting at level 6th, the Temple of the Three Dragon's skepticism of the arcane teaches you to be more resilient against magical effects. You gain advantage on saving throws against spells.
Draconic might. Starting at 10th level, once per long rest, you may call upon the Three Dragons to aid you in battle. For 10 minutes, you grow Dragon, and gain an 80 ft fly speed. Additionally, you gain resistance to once type of elemental damage, as associated with the color of your dragon wings.
Greater Dragon forms. At 14th level, the Three Dragons bestow upon their champions a limited ability to transform into a dragon. You may use 2 uses of Wildshape to turn into a dragon with a CR no higher than one third of your own.
Empowered Dragon Form.
When you take a a dragon form, you may call on the Three Dragons to increase the options available to you. Roll 1d6. You may turn into a dragon with a CR no higher than 1/2 your druid level, added to the result of the d6. When you turn back into yourself, you take exhaustion equal to the roll on the d6, minus 1.
Draconic spells. Druids of Circle of Dragons gain access to the following spells, given that they are of a Druid level equal to the class level normally required for the spell. Illusory Dragon (8th level).