Darkvision 60ft Dwarven resilience: You have advantage on saving throws against poison, and you have resistance against poison damage Sand Dwarf combat training: You have proficiency with the halberd, glaive, pike and scimitar tool proficiency: your gain proficiency with either the alchemist tools or land vehicles and either a musical instrument or a gaming set. Nomad's cunning: Whenever you make a wisdom (survival) check to find the nearest source of food or water or an intelligence (nature) check to identify the property of plants, you are considered proficient with the skill and add double you proficiency bonus. Shifting sand: As a reaction after someone attacks you, you can move 5ft. You can't use this ability again until you spend a round not moving at all.
Languages. common and dwarven
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