| +8 | Strength | 
| +3 | Dexterity | 
| +6 | Constitution | 
| +1 | Intelligence | 
| +2 | Wisdom | 
| +2 | Charisma | 
| +5 | Acrobatics | 
| +2 | Animal Handling | 
| +1 | Arcana | 
| +5 | Athletics | 
| +2 | Deception | 
| +4 | History | 
| +5 | Insight | 
| +2 | Intimidation | 
| +1 | Investigation | 
| +2 | Medicine | 
| +1 | Nature | 
| +5 | Perception | 
| +2 | Performance | 
| +8 | Persuasion | 
| +1 | Religion | 
| +3 | Sleight of Hands | 
| +3 | Stealth | 
| +2 | Survival | 
| Weapon | Attack | Damage | 
|---|---|---|
| Longsword | 1d20+8 | 1d8+5 | 
| Dagger | 1d20+8 | 1d4+5 | 
| Light Crossbow | 1d20+6 | 1d8+3 | 
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.