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Jack Fulminous in Dungeons & Dragons 5e

Jack Fulminous

Barbarian1/Rogue4 5 Class & Level
Athlete Background
Human (Variant) Race
CG Alignment

Strength 14
+2
Dexterity 16
+3
constitution 16
+3
intelligence 10
+0
wisdom 8
-1
charisma 12
+1
Total Hit Dice 4
Hit Die
1d8+3
+2 proficiency bonus
+2 Strength
+5 Dexterity
+3 Constitution
+2 Intelligence
-1 Wisdom
+1 Charisma
saving throws
+5 Acrobatics
-1 Animal Handling
+0 Arcana
+4 Athletics
+1 Deception
+0 History
+1 Insight
+1 Intimidation
+2 Investigation
-1 Medicine
+0 Nature
+3 Perception
+1 Performance
+5 Persuasion
+0 Religion
+3 Sleight of Hands
+3 Stealth
-1 Survival
skills Acrobatics, Athletics, Insight, Investigation, Persuasion, Perception, proficiencies

 
18
Armor Class
45
Hit Points
+4
Initiative
30
Speed
Rapier 1d20+5 1d8+3
Attacks
Armor: Light armor, shields
Weapons: Simple weapons, Martial Weapons
Tools: Thieves' tools
Proficiences
A lucky charm, a set of traveler's clothes, and a pouch containing 10 gp
a rapier
a shortbow and quiver of 20 arrows
Shield, two daggers, and thieves' tools
Equipment
Sentinel Feat, Feature: Echoes of Victory, Expertise: Perception and Persuasion, Sneak Attack 2d6, Thieves' Cant, Cunning Action, Swashbuckler Archetype, Fancy Footwork, Rakish Audacity, Unarmored Defense, Rage 2/day
Features & Traits

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


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