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Undead Abomination

Medium Undead, Any

Armor Class 12 + PB
Hit Points 10 + five times your level in gravewalker
Speed: 30 ft

STR

16
( +3 )

DEX

10
( +0 )

CON

16
( +3 )

INT

2
( -4 )

WIS

10
( +0 )

CHA

12
( +1 )

Saving Throws Con(+3 +PB), Cha(+1 +PB)
Damage Immunities Poison
Senses Darkvision 60ft. passive perception 10.
Languages Understands the languages you speak

Undead Fortitude: If damage reduces the undead abomination to 0 Hit Points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the undead abomination drops to 1 hit point instead.

Actions

Rake. Melee Weapon Attack: +3 + PB to hit, reach 5ft. one target. Hit: 1d6 bludgeoning + PB necrotic damage.

Reactions

Meat shield. When a friendly creature within 5 feet of the abomination is hit, the abomination can choose to take the hit instead of the intended target. The attack automatically hits the undead abomination.


Created by

Rabidfrog.

Statblock Type

NPC Sheet

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