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Sickle

Medium Tiefling , Chaotic Good

Armor Class 12
Hit Points 39
Speed 30ft

STR
14 +2
DEX
13 +1
CON
12 +1
INT
10 0
WIS
10 0
CHA
10 0

Saving Throws Strength +6, dexterity +7
Skills Athletics +6, sleight of han +5
Damage Resistances Fire
Senses Passive Wisdom Perception 10, Darkvision 60 ft
Languages Common, draconic, infernal



Infernal Legacy: Sickle can cast thaumaturgy as a Cantrip, he can also cast darkness once per day, and hellish rebuke once per day. He must be able to take a long rest after casting it again.

At will: Thaumaturgy

1/day: Darkness, hellish rebuke


Actions

Unarmed strike: +4p to hit, 1d6+1 bludgeoning damage.


 

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