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Julka

Fighter 6 Class & Level
Orc Hunter Background
Half-Orc Race
Neutral Good Alignment

Strength 15
+2
Dexterity 19
+4
constitution 15
+2
intelligence 10
+0
wisdom 12
+1
charisma 8
-1
Total Hit Dice 6
Hit Die 1d10+2
3 proficiency bonus
0 Passive perception
5 Strength
4 Dexterity
5 Constitution
0 Intelligence
1 Wisdom
-1 Charisma
saving throws
4 Acrobatics
1 Animal Handling
0 Arcana
5 Athletics
-1 Deception
0 History
1 Insight
2 Intimidation
0 Investigation
1 Medicine
0 Nature
5 Perception
-1 Performance
-2 Persuasion
0 Religion
4 Sleight of Hands
4 Stealth
5 Survival
skills
15
AC
58
Hit Points
4
Initiative

Speed
Intimidation, Athletics, Survival, Perception, Insight
Orcish, Goblin, Common
Proficiencies
Longbow 1d20+9 1d8+4 Piercing
Steady Aim Longbow 1d20+9 1d8+11 Piercing
Spear 1d20+5 1d8+2 Piercing
Longbow | 1d20+9 | 1d8+4 | Piercing
Steady Aim Longbow | 1d20+9 | 1d8+11 | Piercing
Spear | 1d20+5 | 1d8+2 | Piercing

  Attacks

Spellcasting

Equipment
Calm, stoic, responsible. Apathetic about most comforts, but slowly discovers new things she likes. Can eat nearly anything.
Personality Traits
Really hates Orcs, strong dislike of Goblins, and general disdain for Magic. Slowly growing to appreciate civilization in general, dislikes needless death or extremely torturous death.
Ideals

Bonds
Too passionate and driven when it comes to killing Orcs and Goblins - inflexible. Very uncomfortable around children - strongly afraid of being responsible for children.
Flaws
Half Orc
Darkvision
Menacing: Proficiency in Intimidation.
Relentless Endurance: Once per long rest, if not killed but taken to 0 hp, go to 1 hp.
Savage Attacks: On melee crit, add one weapon damage die roll to the damage done.

Fighter
Fighting Style: Archery: +2 to attack rolls for ranged attacks.
Second Wind: Once per short rest, 1d10+level health recovery.
Action Surge: Once per short rest, take an extra action and possible bonus action.
Ability Score Improvement: +2 DEX.
Extra Attack.

Sharpshooter
Steady Aim: On start of turn, can designate enemy. Confer 2 benefits: ignore half and 3/4 cover, add 2+ half of fighter level to damage done on ranged attack. Currently: 5 damage.
Features & Traits

World Anvil: The Ultimate Worldbuilding Toolset & RPG Campaign Manager

Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

  • Speed up prep with a whole library of community statblocks you can copy (and edit!)
  • Enthrall your players with interactive maps, timelines, and a whole wiki of your world
  • Keep track of NPCs, PC character sheets, monster stats, treasure, journals, notes and more
  • Quickly look up essential info with session notes, campaign map markers, and bookmarked lore at your fingertips
  • Build your own campaign setting, or expand a prewritten campaign, with expertly created worldbuilding templates and prompts
  • Control who sees what in your worldbuilding wiki with secrets and subscriber groups
  • Collaborate with players and GMs to build the campaign setting of your dreamsĀ 
  • NEVER lose your notes!

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