Ability Score Improvement – Your Charisma score increases by 2 and you gain +1 to an ability score based on your choice of horns. Age – The magical essence of the fey grants Satyrs a suitably long lifespan, reaching maturity by 20, and can live up to 200 years on average. Alignment – As creatures of the feywild Satyrs are beings bent towards a chaotic attitude, with no interest to branch into the questions of morality the Satyrs prefer neutrality. Size – Satyrs stand near the same height of most humans, rarely holding a height greater than 6 feet. Weighing an average of 150 pounds, Your size is Medium. Speed – Your base walking speed is 30 feet. Darkvision – Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray. Fey Creature – Satyrs are creatures with both the fey and humanoid subtype. Laughing Mad – Satyrs are immune to the confusion spell and forms of madness that are not fey in origin. Languages – You can speak, read, and write Common and Sylvan. Sylvan is a majestic language native to the planar lands of the feywild, filled with song-like words that roll gently off the tongue as if magic was imbibed in every syllable.
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