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Feng (Fused form - quadruped psychopomp) in Pathfinder 1e

Feng (Fused form - quadruped psychopomp) LN
Character Name Alignment
Synthesist Unchained Summoner 3
Character Level
Goblin, Outsider M
Race Size
Male 15
Gender Age
2' 4" (at shoulder) 196 lbs
Height Weight
Black Black
Hair Eyes
Phoromy -
Deity Homeland
- 0
Domain/Oath/Patron/School XP

ATTRIBUTES
Ability Score Mod T.Adj T.Mod
Str
Strength
17 +3 N/A +3
Dex
Dexterity
15 +2 N/A +2
Con
Constitution
13 +1 N/A +1
Int
Intelligence
13 +1 N/A +1
Wis
Wisdom
14 +2 N/A +2
Cha
Charisma
14 +2 N/A +2
 Change in tracker!
HIT POINTS & RESISTANCES
HP Total
Dam Red
Spell Res
24
0
0
Initiative
Dex
Modifier
+2
+2
+0
BAB
+3
ARMOUR CLASS
Total AC
Armour
Shield
Dex
16
+0
+0
+2
Size
Natural
Deflection
Misc
+0
+4
+0
+0
Touch
16
Flat Footed
14
Flat Footed + Touch
14
SAVING THROWS
Save Total Base Ability Magic Misc Temp
Fortitude +4 +3 CON +1 +0 +0 +0
Reflex +5 +3 DEX +2 +0 +0 +0
Will +4 +1 WIS +2 +0 +1 +0
Saving Throw Notes

Immunity to death effects, poison, and disease

Combat Maneuver Bonus CMB
CMB BaB STR Size Misc
+6 +3 +3 +0 +0
Combat Maneuver Defense CMD
CMD Base BaB STR DEX Size Misc
18 10 +3 +3 +2 +0 +0
Speed
Base
w/Armor
Fly
Swim
Climb
Burrow
40
-
-
-
-
-
Languages

Common
Goblin

SPELLS
Level
0
1
2
3
4
5
6
7
8
9
Known
6
4
0
0
0
0
0
0
0
0
Per Day
#
3
0
0
0
0
0
0
0
0
Bonus
-
1
0
0
0
0
0
0
0
0
Spellcasting Notes

Cannot cast spells with Somatic component

Adventuring Skills
CS Skill Total AB Mod Ranks Misc
  Acrobatics +17 (DEX)  +2 +3 +12
  Bluff +2 (CHA)  +2 +0 +0
  Climb +7 (STR)  +3 +0 +4
  Diplomacy +2 (CHA)  +2 +0 +0
  Disguise +2 (CHA)  +2 +0 +0
  Escape Artist +2 (DEX)  +2 +0 +0
  Fly +2 (DEX)  +2 +0 +0
  Heal +2 (WIS)  +2 +0 +0
  Intimidate +2 (CHA)  +2 +0 +0
  Knowledge: Arcana +1 (INT)  +1 +0 +0
  Knowledge: Dungeoneering +1 (INT)  +1 +0 +0
  Knowledge: Local +1 (INT)  +1 +0 +0
  Knowledge: Nature +1 (INT)  +1 +0 +0
  Knowledge: Planes +1 (INT)  +1 +0 +0
  Knowledge: Religion +1 (INT)  +1 +0 +0
  Perception +5 (WIS)  +2 +2 +1
  Ride +2 (DEX)  +2 +0 +0
  Sense Motive +2 (WIS)  +2 +0 +0
  Spellcraft* +2 (INT)  +1 +1 +0
  Stealth +2 (DEX)  +2 +0 +0
  Survival +2 (WIS)  +2 +0 +0
  Swim +3 (STR)  +3 +0 +0
  Use Magic Device* +3 (CHA)  +2 +1 +0
Background Skills
CS Skill Total AB Mod Ranks Misc
  Appraise +1 (INT)  +1 +0 +0
  Knowledge: Engineering +1 (INT)  +1 +0 +0
  Knowledge: Geography +1 (INT)  +1 +0 +0
  Knowledge: History +1 (INT)  +1 +0 +0
  Knowledge: Nobility +1 (INT)  +1 +0 +0
Custom Skills
CS Skill Total AB Mod Ranks Misc

* only usable when trained (rank 1 and higher)
Skill Notes
2+int/lvl skill ranks

9 total skill ranks
Feats

1 - Extra Evolution

3 - Roll With It (Goblin)

-------------

Evolutions

-------------

Base Psychopomp provides: Bite, Limbs (legs 2)



Total points available: 4 = (by level: 3, Extra Evolution feat x 1: 1, Goblin favored class [fire only] 1/4 x 3: 3/4)

1 Claws

2 Ability Increase (Strength)

1 Skilled (Acrobatics)

Special Abilities

Darkvision 60ft

Evasion

Traits

Seeker (Social): You gain a +1 trait bonus on Perception checks, and Perception is always a class skill for you.

Indomitable Faith (Religion): You gain a +1 trait bonus on Will saves.

WEAPONS
Name AB Critical Type Range Ammo Dmg
Bite +6 {20}x2 B+P+S Contact None 1d6+3
Claw +6 {20}x2 P+S Contact None 1d4+3
Claw +6 {20}x2 P+S Contact None 1d4+3
ARMOUR
Name ACB Type Check Penality Spell Failure Weight Properties
N/A

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Level 0 Spells

Level 1 Spells

Statblocks for your Trinkets, businesses, building, castles, empires.


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