Build and run your Dungeons & Dragons 5e campaign on World Anvil!

START NOW

Pure blood

Ability Score Increase +2 con but can't pass a score of 22
Size Medium
Speed 30ft

Abilities:

Dragon sense: as a pure blood you can tap in to magic lot easier that others but with this you can notes the echoes of magic and who the are on a fundamental level. You have a 100ft radius of Dragon sense which is the ability to discern the spell, the Species and general direction as long you are native to the plane.   Darkvision: You gain 60ft of darkvision.   Dragons gift: Constitution is your spellcasting ability for this feature   Innate Spells: As you are intertwined with the magic that's surrounds you gain the spell Chromatic Orb and at level 5 you get the spell Dragon's Breath and at level 10 you gain a modified Flame Strike , but all take the damage type from from the chosen Damage Resistance type e.g,   Gift of Blood: At level 1 you can use Chromatic Orb once per day and gain more times every 3rd level e.g. level 4 you gain 2 uses per day, level 7 you gain 3 uses per day, level 10 you gain 4 uses per day, level 13 you gain 5 uses per day, level 16 you gain 6 uses per day, level 19 you gain 7 uses per day.   At level 5 you can use Dragon's Breath once per day and gain more times every 5th level e.g. level 10 you gain 3 uses per day, level 15 you gain 4 uses per day, level 20 you gain 5 uses per day.   At level 10 you can use modified Flame Strike once per day and gain more times every 5th level e.g. level 15 you gain 2 uses per day, level 20 you gain 3 uses per day   Damage Resistance: you gain a resistance the user picks from the table below and can be changed after a long rest.   Fear Me: at level 10 Instead of exhaling destructive energy, you can expend a use of your Dragon's Breath trait to roar, forcing each creature of your choice within 30 feet of you to make a Wisdom saving throw (DC 8 + your proficiency bonus + your Charisma modifier). A target automatically succeeds on the save if it can't hear or see you. On a failed save, a target becomes frightened of you for 1 minute. If the frightened target takes any damage, it can repeat the saving throw, ending the effect on itself on a success.
Damage type
Acid
Fire
Cold
Poison
Lightning

Traits:

Life span: as a pure blood there is no natural death as it were and you can easily live pass the age of 200 years

Languages. Draconic and other language


World Anvil: The Ultimate Worldbuilding Toolset & RPG Campaign Manager

Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

  • Speed up prep with a whole library of community statblocks you can copy (and edit!)
  • Enthrall your players with interactive maps, timelines, and a whole wiki of your world
  • Keep track of NPCs, PC character sheets, monster stats, treasure, journals, notes and more
  • Quickly look up essential info with session notes, campaign map markers, and bookmarked lore at your fingertips
  • Build your own campaign setting, or expand a prewritten campaign, with expertly created worldbuilding templates and prompts
  • Control who sees what in your worldbuilding wiki with secrets and subscriber groups
  • Collaborate with players and GMs to build the campaign setting of your dreamsĀ 
  • NEVER lose your notes!

GET STARTED TODAY!

Take the first step. Create your account. Your world and characters await!

100+ RPG systems