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BACKGROUND
Name Ryker Kingston
Handle FTL
Role Nomad
Role Ability Moto
Rank 5
INT 7
REF 8
DEX 5
TECH 8
COOL 4
WILL 6
LUCK 6
MOVE 5
BODY 7
EMP 6
SKILLS
Awareness SkillsBASE
Concentration (WILL) 8
Conceal/Reveal Object (INT) 11
Lip Reading (INT) 7
Perception (INT) 11
Tracking (INT) 11
Body SkillsBASE
Athletics (DEX) 7
Contortionist (DEX) 5
Dance (DEX) 5
Endurance (WILL) 6
Resist Torture/Drugs (WILL) 9
Stealth (DEX) 7
Control SkillsBASE
Drive Land Vehicle (REF) 14
Pilot Air Vehicle (REF) x2 11
Pilot Sea Vehicle (REF) 11
Riding (REF) 8
Education SkillsBASE
Accounting (INT) 9
Animal Handling (INT) 7
Bureaucracy (INT) 7
Business (INT) 7
Composition (INT) 7
Criminology (INT) 7
Cryptography (INT) 7
Deduction (INT) 7
Education (INT) 12
Gamble (INT) 7
Education SkillsBASE
Language: Streetslang (INT) 13
Spanish (INT) 9
Japanese (INT) 8
Library Search (INT) 7
Local Expert: Your Home (INT) 9
Tactics (INT) 7
Wilderness Survival (INT) 10
Fighting SkillsBASE
Brawling (DEX) 7
Evasion (DEX) 7
Martial Arts (DEX) x2 5
Melee Weapon (DEX) 5
Performance SkillsBASE
Acting (COOL) 4
Singing (TECH) 10
Piano (TECH) 9
Ranged Weapon SkillsBASE
Archery (REF) 8
Autofire (REF) x2 8
Handgun (REF) 14
Heavy Weapons (REF) x2 8
Shoulder Arms (REF) 8
Social SkillsBASE
Bribery (COOL) 4
Conversation (EMP) 8
Human Perception (EMP) 8
Interrogation (COOL) 4
Persuasion (COOL) 6
Personal Grooming (COOL) 4
Streetwise (COOL) 4
Trading (COOL) 4
Wardrobe & Style (COOL) 4
Technique SkillsBASE
Air Vehicle Tech (TECH) 11
Basic Tech (TECH) 8
Cybertech (TECH) 8
Demolitions (TECH) x2 8
Electronics/Security Tech (TECH) x2 8
First Aid (TECH) 10
Forgery (TECH) 11
Land Vehicle Tech (TECH) 14
Paint/Draw/Sculpt (TECH) 8
Paramedic (TECH) x2 8
Photography/Film (TECH) 8
Pick Lock (TECH) 8
Pick Pocket (TECH) 8
Sea Vehicle Tech (TECH) 11
Weaponstech (TECH) 8
COMBAT
Humanity60 / 60
Hitpoints45 / 45
Death Save7
Seriously Wounded Threshold23
Critical Injuries
WEAPONS
Name Damage Ammo ROF Notes
Heavy Pistol 3d6 8 2 Concealable
Microwaver N/A 8 1 DV15 Cybertech Check. If they fail, the GM chooses two pieces of their cyberware or carried electronics to become inoperable for a minute.
ARMOR
Location Type SP AP
Head Light Armorjack 11 0
Body Light Armorjack 11 0
Shield None 0 0
CUSTOM ARMOR
Type SP AP Cost
CYBERWARE (HL: 0)
Internal Cyberware Data HL
Contraceptive Implant Implant prevents undesired pregnancy. 0
Fashionware Data HL
Chemskin Dyes and pigments infused into the skin to permanently change its hue. 0
Techhair Artificial hair that can change color, emit light, retract/extend. 0
Aliases
Improvement Points0 / 0
Reputation 0: None
Reputation events
Role specific lifepath Pack: 100+ members.
Focus: Land Cargo Transport.
Philosophy: Will bend the rules to get what the pack needs.
Pack Enemies: Dirty Cops.
My Role: Driver/Pilot.
Addictions
Fashion Leisurewear
Gear Agent, Anti-Smog Breathing Mask, Burner Phone, Duct Tape, 5x MRE, Tech Bag, Nylon Rope 60m, Personal CarePak
Ammo 100x Heavy Pistol, 100x Very Heavy Pistol, 2x Battery Packs
Cash 12000
Housing Cargo Container
Rent 1000
Lifestyle Kibble 100/month
Notes Compact Groundcar: Bulletproof Glass, Heavy Chassis, Communications Center
LIFEPATH
Cultural Origins
North America
Personality
Arrogant, Aloof
Clothing Style
Leisurewear
Never without
Mirror Shades
Hairstyle
Short but a couple long strands
Value Most
Money
Feeling about people
People are untrustworthy. Don't depend on anyone.
Most valued person
Lover
Most valued possession
Photograph
Family Background
Edgerunners
Childhood Environment
Nomad pack with roots in transport
Family Crisis
Family was killed, only survivor.
Tragic Love Affairs
1: Exiled. 2: Killed in fight. 3: Vendetta came between us.
Life Goals
Gain power and control.
Friends
Ex-lover.
Enemies
None
Copyright © 2020 by R. Talsorian Games, Inc., Cyberpunk is a registered trademark of CD Projekt Red S.A.
Cyberpunk RED Character Sheet v1.1, made by Tillerz - 2021-10-23

Created by

DrNoShame.

System

Cyberpunk RED

Statblock Type

Character Sheet

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