Build and run your Dungeons & Dragons 5e campaign on World Anvil!

START NOW

Drow (Seldarine) WIP in Dungeons & Dragons 5e

Drow (Seldarine) WIP

Ability Score Increase +1 Charisma, +2 Dexterity
Size Medium
Speed 30 ft.

Ability Score Increase

Your Charisma score increases by 1, and your dexterity score increases by 2.

Age

Although elves reach physical maturity at about the same age as humans, the elven understanding of adulthood goes beyond physical growth to encompass worldly experience. An elf typically claims adulthood and an adult name around the age of 100 and can live to be 750 years old.

Alignment

Seldarine Drows look for forgiveness after the [EverChange], so now they lean more towards Good, but they are also known to be Neutral in order to preserve the balance of the world.

Drow Magic

Seldarine Drow broke their oath with Lolth, so the magic they were given is now gone.

Drow Weapon Training

You have proficiency with rapiers, shortswords, and hand crossbows.

Fey Ancestry

You have advantage on saving throws against being charmed, and magic can’t put you to sleep.

Size

Drow range from under 5 to over 6 feet tall and have slender builds. Your size is Medium.

Darkvision

Accustomed to twilight forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Skill Versatility

You gain proficiency in two skills of your choice.

Languages

You can speak, read, and write Common, Elvish, Undercommon.

Trance

Drows don't need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is "trance.") While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.   If you meditate during a long rest, you finish the rest after only 4 hours. You otherwise obey all the rules for a long rest; only the duration is changed.
 

Languages. Common, Elven (drow dialect), Undercommon


World Anvil: The Ultimate Worldbuilding Toolset & RPG Campaign Manager

Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

  • Speed up prep with a whole library of community statblocks you can copy (and edit!)
  • Enthrall your players with interactive maps, timelines, and a whole wiki of your world
  • Keep track of NPCs, PC character sheets, monster stats, treasure, journals, notes and more
  • Quickly look up essential info with session notes, campaign map markers, and bookmarked lore at your fingertips
  • Build your own campaign setting, or expand a prewritten campaign, with expertly created worldbuilding templates and prompts
  • Control who sees what in your worldbuilding wiki with secrets and subscriber groups
  • Collaborate with players and GMs to build the campaign setting of your dreams 
  • NEVER lose your notes!

GET STARTED TODAY!

Take the first step. Create your account. Your world and characters await!

100+ RPG systems