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Magical Martial Arts Stance [pf:1a] in Pathfinder 2e

Magical Martial Arts Stance - Feat 4
ARCHETYPESTANCE

Requirements You are not holding a weapon
Archetype War Mage
Class Wizard
Prerequisites War Mage Dedication
Description You've trained your body as much as you've trained in the arcane arts, allowing you to hit harder and combine both of them in deadly combos.
While in this stance, your Fist and any other unarmed strikes you have that deal 1d4 damage instead deal 1d6 damage.
Additionally, choose 1 Cantrip from your spellbook that requires an attack roll, this choice cannot be changed later except with retraining, while in this stance, you can choose to cast that Cantrip using only one action, it gains the Agile and Press traits if you choose to cast it using only 1 action.

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