The Claim Shadow
While most of these tales are dismissed as superstition, there is a kernel of truth to some. And in many cases, that kernel of truth is due to the existence of a haunting spirit of a type unique to the remote mines of the mountainous regions that surround the Feywood. Knowingly or not, the tellers of these tales are recounting the workings of a Claim Shadow.
The Claim Shadow exists primarily in the Ether, though its senses extend into the Material world. Based on the tales of their interactions with the living, it is clear that they can see and hear what goes on in our world. And if they do not like what they see and hear, the tales also make it clear that they can take actions that affect our world. Support beams suddenly shift. Mining equipment goes missing. Campfires suddenly are doused... or flare up. Whether the creatures become temporarily corporeal to effect these things, or whether their action is a manifestation of their will, is unclear.
Encounter RegionsHills and mountains believed to be locations of rich ore deposits, and especially in the regions surrounding the hamlets of Crystal Rock, Stannilode, and Ferrilode on the borders of the Feywood.
Original Being TypePractically all Claim Shadows were either Human or Halfling in life. Occasionally, a solitary Dwarven miner working alone and away from a Dwarven community will 'turn', and there are extremely rare reports of Goblins and even an Orcish Claim Shadow appearing near Crystal Rock in the Teeth of the Sea mountains.
Claim Shadow Statblock
Didja hear old Tommy goin' on about the spirit he saw on the trail into the hills last week? Yar... twas the same night that old hermit Janric came into town from his secret claim, an' got himself killed at the dice table in the tavern. Tommy claims he was passed on the road by ol' Janric's ghost... headin' back into the mountains, probably to work some more silver outta his mine.
Special ActionsThere are two special actions that a Claim Shadow is capable of performing. In both cases, these actions require a successful "touch" attack that is manifested by a dark shadow that rapidly appears, passes over (or through?) the target, and then disappears again.
Touch of ForebodingWith this special action, delivered by touch, the Claim Shadow is able to fill the target's thoughts with a message that instills a sense of foreboding. This message may take the form of a wispy voice coming from everywhere and nowhere at once, or it may be a visual image.
Touch of DoomWith this action, the Claim Shadow can physically interact with an object in the material world. Shaft supports can be shifted; tools can be lifted and moved.
Interactions With the Living
More often, though, the Claim Shadow is jealous of others that gather riches from the mines that they discovered and worked in life. These undead spirits take actions to discourage the "claim jumpers" from remaining in the area. Worse, if their first few warnings are ignored, the actions of the spirit can become deadly.